Using Gamification to Get Chores Done


Video games are created as a form of entertainment.  If they do not entertain, they do not sell. Some educators have been looking at using “gamification” strategies from the video game industry to help motivate children in the classroom.  As a result video games for education have become widely popular and success from Minecraft EDU … Continue reading Using Gamification to Get Chores Done

Digital Citizenship


Schools around the world are supporting safe technology usage by teaching students to become responsible digital citizens.   A digital citizen is defined on Dictionary.com as a person who develops the skills and knowledge to effectively use the Internet and other digital technology, especially in order to participate responsibly in social and civic activities.  You can help support … Continue reading Digital Citizenship